The last game got me in the mood to increase the number of mechs I could field for my 6mm forces.
First we have some NIJA SADU units:
The full reinforcement. 4 Turtle-class units, 3 Beetle-class units and an new experimental SHI unit.
Secondly we have the NTC's new recruits:
The first 4 Warriors are identical to the units previously fielded, with auto-rifles and 1 unit carrying an additional should-mounted missile pod.
The remaining 3 warriors come equipped with the latest of NTC's anti-armour weapons, the solid shooter bazooka. Designed to fire a hyper-velocity sabot, the bazooka causes extreme penetration and damage to armoured targets, even without an explosive warhead.
Standing taller than the average mech, and at more than tripple the mass, the Jotun is a real heavyweight by any standard. Armed with missiles, a plasma rifle and powered fists, it can easily smash smaller mechs to scraps. The heavy armour plating makes sure that a Jotun unit reaches it's target, without fail.
The last NTC unit may not look that different than the standard warrior, but it's difference is more than a paintjob. Rather than sinking even more funds into experimental unit programs, the NTC opted to improve on the basic unit in it's mecha arsenal, the Warrior.The Warrior Custom have upgraded laminated armour, a stronger powerplant and rewired and improved electronics, allowing an elite pilot to get the most possible out of the versatile Warrior frame. If it'll be enough to take on the experimental units of the SADU is still to be determined.
I've started thinking about making a few conversions, to cover some of my favorite ATs that's currently missing a sculpt. These would most likely be one-off's unless I find a really good way to make the required mods.
We'll see about that in the future however, for now I'm thinking over a few new terrain pieces to go with these and other mechs.
Til next time!