This will mostly be a AAR, but I will endeavour to talk a bit about the mechanics as we go along.
This also gave me a great opportunity to play with the recently finished NIJA and USS armies!
The two adversaries faced off over a few strategic objectives in the deserts of a disputed colony. Each objective would give the controller 1 point at the end of the round, the winner would be the one with most points after 6 rounds, or whoever was still standing.
The battlefield, as the two forces show up.
The NIJA; 2 infantry units in apcs, 1 unit of medium tanks and 1 superheavy Sohei tank.
Along with the unit cards, you can also add snap action (reaction cards) and special event cards (for special scenarios; could be a sudden storm that limits visibility f.x.)
At this point the USS infantry is forced to make a morale test, to see if they stay in the game, or if they fall back to regroup. Morale tests are taken with a single d6 and you need to match or beat the morale score of the unit in question.
The USS infantry fail their morale roll, and are put into reserves. This means that they are taken off the table, and next time they activate a commander can roll to see if they regroup and re-join the fight.
The behemoth fires, blowing an NIJA infantry unit to bits. They also fail their morale save, and have to fall back.
USS tanks close on the shaman tanks, and one goes up in a brilliant explosion! The tank crews are made of sterner stuff than the poor bloody infantry, so they hold.
Start of the 3rd turn. Scores are now NIJA 3 USS 2, due to the NIJA commander holding on to the middle objective after both infantry units fell back. The Sohei super heavy fires it's complement of weapons at the behemoth, but the giant just shrugs off the hits, all 4 of them!
The behemoth tries to take out the Sohei, but it's rail cannon seems to be missaligned, and it misses. (He kept hitting nothing with the railcannon all game)
The Bizon tanks are having better luck, and another NIJA medium tank blows up from heavy machinegun fire.
Start of the final turn. Scores are NIJA 6 USS 5.
The behemoth stalks forward, its enormous hail cannon hosing the recently regrouped NIJA infantry. The entire infantry unit is taken out! Only the apcs remain.
The Bizons swing around the building, blowing up an apc before laying into the infantry with their machineguns. Just one infantry stand is left, but he doesn't fret.
Before he has a chance to activate the USS commander trains his guns on the lone infantry stand, ending his opportunity for a defiant last stand.
The regrouped infantry of the USS move forward, aiming for the last remaining apcs contesting the objective. Their rockets fly true, and every one of the apcs are scrapped!
The USS did suffer less casualties, but that doesn't always matter. If not for the lucky shots of the USS infantry, the NIJA would have contested the last objective and therefore won.
A close fought battle and a lot of fun!
I have another game of Laserstorm to share with you, and a few shots of my first game with the big stompy robots I just painted, all of them this time, not only the behemoth on loan to the USS!
Til next time!